04
Apr

my entry for the game-artist.net competition

Steampunk Rifle


TEXTURE MAPS and more

02
Nov

forgot to add those…

SFAM Oldboy - Vent SFAM Oldboy - Pipe SFAM Oldboy - 3 Boxes

10
May

STC 40 - Cannonagain an overtime non-entry for this weeks game-artist.net speed texturing challenge

16
Apr

scifi_weaponry_by_xell.jpgcompensating the fact my parents did not let me play with gun toys like all the other boys 10-15 years ago.

11
Apr

STC 38 - Adjustable Spannermy overtime non-entry for the latest game-artist.net speed texturing challenge.

added to my Game Art Portfolio Section, where also its TEXTURE MAPS at around half the actual size can be found.

05
Apr

SFAM Oldboy Corridor Shot 1By today the latest Environmental Competition hosted by game-artist.net is ending… here´s the scene i´ve been working on with game-artist-mate laughing_bun over the last few weeks.

14
Dec

The times of this black “Under Construction” screen are now officially over.

Now theres a little portfolio section. Primarily filled with my recent entries for Speed Texturing Challenges over at game-artist.net and recent UI Designs for Tactical Assault, a UT3 Total Conversion Project im participating in. Texturing for TA will follow soon…

Music section and more still to come, need to think about proper implementation (thats maybe just finding the right plugin).

22
May

to listen previews:
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